In the games industry designers must be able to communicate their vision to artists, programmers, producers, marketing staff and others involved in the development process, and accept feedback on their work. To enable this, each person entering this industry needs to have a basic ability to communicate through drawing.
The essence of this unit is to develop drawing skills to permit effective communication of a game developer’s dreams – the visualisation of imagined characters, objects and locations within the game concept. The aim of this unit is to develop practical skills in drawing game concept art. You will examine how concept art is used within computer games and will use a variety of drawing media to develop skills in observational drawing.
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